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Newer page: version 7 Last edited on March 27, 2012 10:54 pm by PhilHollenback
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 This year I had the pleasure of [being a panelist|DevopsDaysPackagingPanel] at [Devopsdays 2011|http://devopsdays.org/events/2011-mountainview/]. This is a two day mini conference where people interested in the [DevOps movement|https://secure.wikimedia.org/wikipedia/en/wiki/DevOps] get together to discuss the state of our world. The general theme of the conference was the technical and philosophical questions involved in building, deploying, and managing complex software systems. 
  
 I come to the world of ~DevOps from the operations side, as I've [written about before|DevOpsBlocker]. I currently work at Yahoo on very large software installations and I am keenly interested in whether ~DevOps can result in more efficient practices and happier people. These days I'm cautiously optimistic about ~DevOps, but the reasons for my optimism about ~DevOps have shifted. 
  
-The above [quote|https://twitter.com/#!/philiph/status/81802712634757120] was a casual remark that John Allspaw made as he participated in one of the Devopsdays panels, but it really got me thinking. Originally I (like many people) was attracted to ~DevOps because of the focus on _ _infrastructure as code_ _. Like any technical person, I'm always looking for a better tool to solve my problems. In my case that seems to lead to writing more and more complex perl scripts, and playing around with things like Test Driven Development and sprint planning. 
+The above [quote|https://twitter.com/#!/philiph/status/81802712634757120] was a casual remark that John Allspaw made as he participated in one of the Devopsdays panels, but it really got me thinking. Originally I (like many people) was attracted to ~DevOps because of the focus on _infrastructure as code_. Like any technical person, I'm always looking for a better tool to solve my problems. In my case that seems to lead to writing more and more complex perl scripts, and playing around with things like Test Driven Development and sprint planning. 
  
-Those are good tools, but you can't define a movement by the tools it uses. Movements are about philosophy and group consensus. That's what got me thinking about the context of John's comment. My realization was that ~DevOps isn't about tools, it's about working together. The problem with our existing development vs. operations divide is that * people don't get along* . For various perfectly good reasons, the traditional software development and deployment paradigm results in distrust and fear, on both sides of the fence. Development create change, Operations is penalized for change leading to outages, soon everyone is pissed off. 
+Those are good tools, but you can't define a movement by the tools it uses. Movements are about philosophy and group consensus. That's what started me pondering the context of John's comment. My realization was that ~DevOps isn't about tools, it's about working together. The problem with our existing development vs. operations divide is that _ people don't get along_ . For various perfectly good reasons, the traditional software development and deployment paradigm results in distrust and fear on both sides of the fence. Development create change, Operations is penalized for change leading to outages, soon everyone is pissed off. 
  
-So, what's the alternative to devs and ops being at loggerheads? *Communication*. As John said, it's about people *not hating each other*. That hate comes from fear. We all deserve to work in an environment of mutual respect, and the only way to get to that is to overcome our anger and talk to each other. 
+So, what's the alternative to Devs and Ops being at loggerheads? *Communication*. As John said, it's about people *not hating each other*. That hate comes from fear. We all deserve to work in an environment of mutual respect, and the only way to get to that is to overcome our anger and fear and talk to each other. 
  
-Almost all the roadblocks in my own career have been due to communication failures. Many (heck, most) of those failures were probably my fault. Here's a couple of real recent examples: 
+Almost all the roadblocks in my own career have been due to communication failures. Many (heck, most) of those failures were probably my fault. Here's a couple of recent examples: 
  
 # I attended a meeting with a development team to discuss the design of their software. They wanted to design their component to protect their servers from misconfiguration at all cost. The problem is the way they do this leads to extended software install times due to all the extra configuration checks. My Release Management team pushes this software to tens of thousands of production servers, so a 15 minute delay on every host has some pretty serious consequences. In the meeting, I told the development lead that they are doing things wrong. Tempers flared and everyone in the room got pretty tense during a heated 'discussion'. 
  
-# My operations team has been working with a very difficult development team. The developers don't seem to know what they are doing, and it feels like the project manager isn't on top of the schedule. This leads to a lot of internal grumbling in my team about how this other team is a bunch of idiots. On a team conference call, I spend some time complaining about how that development team has yet again missed an important deadline and caused our team to have to work harder. 
+# My operations team has been working with a very difficult development team. The developers don't seem to know what they are doing, and it felt like the project manager isn't on top of the schedule. This lead to a lot of internal grumbling in my team about how this other team is a bunch of idiots. On a team conference call, I spend some time complaining about how that development team has yet again missed an important deadline and caused our team to have to work harder. 
  
-What do these two examples have in common? In both cases, I failed to communicate properly. Let's look at the first case: what was the benefit of how I handled that interaction? Almost nothing. Maybe I felt a little better after I told the developers they were wrong, but that's not going to really the situation long-term. Negativity just leads to resentment on both sides. I guarantee that in the future interactions between my team and that development team will continue to be negative if we keep following this path. 
+What do these two examples have in common? In both cases, I failed to communicate properly. Let's look at the first case: what was the benefit of how I handled that interaction? Almost nothing. Maybe I felt a little better after I told the developers they were wrong, but that's not going to really fix the situation long-term. Negativity just leads to resentment on both sides. I guarantee that in the future interactions between my team and that development team will continue to be negative if we keep following this path. 
  
-In the second situation, I thought I was just blowing off some steam in the privacy of my team. However, my manager pointed out this sort of thing can have some far-reaching effects. I'm a senior member of the team, so my opinions for good or bad carry a lot of weight with my team members. 
+In the second situation, I thought I was just blowing off some steam in the privacy of my team. However, my manager pointed out this sort of thing can have some far-reaching effects. I'm a senior member of the team, so my opinions for good or bad carry a lot of weight with my team members. This is something everyone who cares about ~DevOps should think a lot about - many of us are very senior members of our respective technical teams, and thus we are probably in positions of leadership
  
-After I thought a bit more about this, I realized my boss was right on the mark. Negative talk is poisonous, especially when it comes from senior team members. Think about it: my negativity about the problematic development group sends a clear message to the rest of the group that I think that other team is a bunch of goddamn idiots. That's a lesson that everyone else on the team is going to consciously or unconsciously emulate. 
+After I thought a bit more about this, I realized my boss was right on the mark. Negative talk is poisonous, especially when it comes from senior team members. Think about it: my negativity about the problematic development group sends a clear message to the rest of the group that I think that other team is a bunch of goddamn idiots. That's a lesson that everyone else on the team is going to consciously or unconsciously emulate. Again, my lack of proper communication negatively affected the interaction between a development team and my operation team
  
-Maybe all of this falls under the general umbrella of 'leadership training', ~DevOps is really about communication, and the best way to make that communication happen is to _ _lead by example_ _. I want to encourage everyone to spend some time thinking about how your actions influence how others behave. It's so incredibly easy to get annoyed and say something negative. Trust me, I know, I do it all the time. But is that really how you want to be perceived, as that grumpy neckbeard in operations or that curmudgeonly developer? You can't change how other people act, all you can do is try to set a good example. That's what I'm trying to do and I encourage everyone else to do the same. That sort of communication is how ~DevOps can really make a difference. 
+Maybe all of this falls under the general umbrella of 'leadership training', ~DevOps is really about communication, and the best way to make that communication happen is to _lead by example_. I want to encourage everyone to spend some time thinking about how your actions influence how others behave. It's so incredibly easy to get annoyed and say something negative. Trust me, I know, I do it all the time. But is that really how you want to be perceived, as that grumpy operations neckbeard or that curmudgeonly developer? You can't directly change how other people behave - all you can do is try to set a good example. That's what I'm trying to do and I encourage everyone else to strive to do the same. Making meaningful improvements to improve the level of group communication is how ~DevOps can really make a difference. 
  
------  
+So putting that all together, here's my tl;dr for this blog post: _Don't be an a -hole_.  
  
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+_I 'm [philiph| http://www.twitter .com/philiph] on twitter, by the way ._  
  
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current version

DevOps Means Don't Be an A-hole

"If the company's doing well and people don't hate each other, you're probably doing ok."

– John Allspaw, speaking at Devopsdays 2011 MV.

This year I had the pleasure of being a panelist at Devopsdays 2011. This is a two day mini conference where people interested in the DevOps movement get together to discuss the state of our world. The general theme of the conference was the technical and philosophical questions involved in building, deploying, and managing complex software systems.

I come to the world of DevOps from the operations side, as I've written about before. I currently work at Yahoo on very large software installations and I am keenly interested in whether DevOps can result in more efficient practices and happier people. These days I'm cautiously optimistic about DevOps, but the reasons for my optimism about DevOps have shifted.

The above quote was a casual remark that John Allspaw made as he participated in one of the Devopsdays panels, but it really got me thinking. Originally I (like many people) was attracted to DevOps because of the focus on infrastructure as code. Like any technical person, I'm always looking for a better tool to solve my problems. In my case that seems to lead to writing more and more complex perl scripts, and playing around with things like Test Driven Development and sprint planning.

Those are good tools, but you can't define a movement by the tools it uses. Movements are about philosophy and group consensus. That's what started me pondering the context of John's comment. My realization was that DevOps isn't about tools, it's about working together. The problem with our existing development vs. operations divide is that people don't get along. For various perfectly good reasons, the traditional software development and deployment paradigm results in distrust and fear on both sides of the fence. Development create change, Operations is penalized for change leading to outages, soon everyone is pissed off.

So, what's the alternative to Devs and Ops being at loggerheads? Communication. As John said, it's about people not hating each other. That hate comes from fear. We all deserve to work in an environment of mutual respect, and the only way to get to that is to overcome our anger and fear and talk to each other.

Almost all the roadblocks in my own career have been due to communication failures. Many (heck, most) of those failures were probably my fault. Here's a couple of recent examples:

  1. I attended a meeting with a development team to discuss the design of their software. They wanted to design their component to protect their servers from misconfiguration at all cost. The problem is the way they do this leads to extended software install times due to all the extra configuration checks. My Release Management team pushes this software to tens of thousands of production servers, so a 15 minute delay on every host has some pretty serious consequences. In the meeting, I told the development lead that they are doing things wrong. Tempers flared and everyone in the room got pretty tense during a heated 'discussion'.
  2. My operations team has been working with a very difficult development team. The developers don't seem to know what they are doing, and it felt like the project manager isn't on top of the schedule. This lead to a lot of internal grumbling in my team about how this other team is a bunch of idiots. On a team conference call, I spend some time complaining about how that development team has yet again missed an important deadline and caused our team to have to work harder.

What do these two examples have in common? In both cases, I failed to communicate properly. Let's look at the first case: what was the benefit of how I handled that interaction? Almost nothing. Maybe I felt a little better after I told the developers they were wrong, but that's not going to really fix the situation long-term. Negativity just leads to resentment on both sides. I guarantee that in the future interactions between my team and that development team will continue to be negative if we keep following this path.

In the second situation, I thought I was just blowing off some steam in the privacy of my team. However, my manager pointed out this sort of thing can have some far-reaching effects. I'm a senior member of the team, so my opinions for good or bad carry a lot of weight with my team members. This is something everyone who cares about DevOps should think a lot about - many of us are very senior members of our respective technical teams, and thus we are probably in positions of leadership.

After I thought a bit more about this, I realized my boss was right on the mark. Negative talk is poisonous, especially when it comes from senior team members. Think about it: my negativity about the problematic development group sends a clear message to the rest of the group that I think that other team is a bunch of goddamn idiots. That's a lesson that everyone else on the team is going to consciously or unconsciously emulate. Again, my lack of proper communication negatively affected the interaction between a development team and my operation team.

Maybe all of this falls under the general umbrella of 'leadership training', DevOps is really about communication, and the best way to make that communication happen is to lead by example. I want to encourage everyone to spend some time thinking about how your actions influence how others behave. It's so incredibly easy to get annoyed and say something negative. Trust me, I know, I do it all the time. But is that really how you want to be perceived, as that grumpy operations neckbeard or that curmudgeonly developer? You can't directly change how other people behave - all you can do is try to set a good example. That's what I'm trying to do and I encourage everyone else to strive to do the same. Making meaningful improvements to improve the level of group communication is how DevOps can really make a difference.

So putting that all together, here's my tl;dr for this blog post: Don't be an a-hole.

I'm philiph on twitter, by the way.


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